133. Clone Graph
/*
* @lc app=leetcode id=133 lang=cpp
*
* [133] Clone Graph
*
* https://leetcode.com/problems/clone-graph/description/
*
* algorithms
* Medium (59.77%)
* Likes: 9886
* Dislikes: 4002
* Total Accepted: 1.5M
* Total Submissions: 2.5M
* Testcase Example: '[[2,4],[1,3],[2,4],[1,3]]'
*
* Given a reference of a node in a connected undirected graph.
*
* Return a deep copy (clone) of the graph.
*
* Each node in the graph contains a value (int) and a list (List[Node]) of its
* neighbors.
*
*
* class Node {
* public int val;
* public List<Node> neighbors;
* }
*
*
*
*
* Test case format:
*
* For simplicity, each node's value is the same as the node's index
* (1-indexed). For example, the first node with val == 1, the second node with
* val == 2, and so on. The graph is represented in the test case using an
* adjacency list.
*
* An adjacency list is a collection of unordered lists used to represent a
* finite graph. Each list describes the set of neighbors of a node in the
* graph.
*
* The given node will always be the first node with val = 1. You must return
* the copy of the given node as a reference to the cloned graph.
*
*
* Example 1:
*
*
* Input: adjList = [[2,4],[1,3],[2,4],[1,3]]
* Output: [[2,4],[1,3],[2,4],[1,3]]
* Explanation: There are 4 nodes in the graph.
* 1st node (val = 1)'s neighbors are 2nd node (val = 2) and 4th node (val =
* 4).
* 2nd node (val = 2)'s neighbors are 1st node (val = 1) and 3rd node (val =
* 3).
* 3rd node (val = 3)'s neighbors are 2nd node (val = 2) and 4th node (val =
* 4).
* 4th node (val = 4)'s neighbors are 1st node (val = 1) and 3rd node (val =
* 3).
*
*
* Example 2:
*
*
* Input: adjList = [[]]
* Output: [[]]
* Explanation: Note that the input contains one empty list. The graph consists
* of only one node with val = 1 and it does not have any neighbors.
*
*
* Example 3:
*
*
* Input: adjList = []
* Output: []
* Explanation: This an empty graph, it does not have any nodes.
*
*
*
* Constraints:
*
*
* The number of nodes in the graph is in the range [0, 100].
* 1 <= Node.val <= 100
* Node.val is unique for each node.
* There are no repeated edges and no self-loops in the graph.
* The Graph is connected and all nodes can be visited starting from the given
* node.
*
*
*/
// @lc code=start
/*
// Definition for a Node.
class Node {
public:
int val;
vector<Node*> neighbors;
Node() {
val = 0;
neighbors = vector<Node*>();
}
Node(int _val) {
val = _val;
neighbors = vector<Node*>();
}
Node(int _val, vector<Node*> _neighbors) {
val = _val;
neighbors = _neighbors;
}
};
*/
class Solution {
private:
unordered_map<Node*, Node*> oldToNew;
public:
Node* cloneGraph(Node* node)
{
if (!node) return nullptr;
if (oldToNew.count(node)) return oldToNew[node];
oldToNew[node] = new Node(node->val);
for (auto& nei : node->neighbors)
{
oldToNew[node]->neighbors.push_back(cloneGraph(nei));
}
return m[node];
}
};
// @lc code=end
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